﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace RPG
{
    class Program
    {
        static void Main(string[] args)
        {
            Monster mokkun = new Monster("小怪", 200);
            Monster big = new Monster("大怪", 500);
            Monster boss = new Monster("Boss", 1000);
            WeaponTag weap = WeaponTag.BackSwork;
            WeaponTag w = WeaponTag.Shadowbane;
            Role one = new Role("15");
            one.we().Attack(weap, mokkun);
            one.we().Attack(weap, mokkun);
            one.we().Attack(weap, mokkun);
            one.we().Attack(weap, mokkun);
            one.we().Attack(weap, mokkun);
            one.we().Attack(w, big);
            one.we().Attack(w, big);
            one.we().Attack(w, big);
            one.we().Attack(w, big);
            Console.WriteLine(mokkun.HP.ToString());
            Console.ReadLine();
        }
    }
}
